Real, active server admins
Private servers that don’t just disappear one day.
Most private servers die quietly when the owner stops paying. Not here. PixelMonsters servers are run by active admins — some we host for free, and the rest run on community support with an honest meter showing exactly what each one costs and what’s covered. If you love a server, you can make sure it stays up.
Server status — live
Checked straight from the servers, refreshed automatically.

Palworld 1.0 PVP
Palworld
Built and waiting — it goes live within 24 hours once its first month is covered.
Activate this server#palworld on our Discord
PixelMonsters Windrose
Windrose
Join with the crew: Members only — create a free community account, then ask PixelBot right here on the site and he’ll give you the join info.
#windrose on our Discord
PixelMonsters Enshrouded
Enshrouded
Taking a nap — check the updates for news.
#enshrouded on our Discord
PixelMonsters V Rising
V Rising
Built and waiting — it goes live within 24 hours once its first month is covered.
Activate this server#vrising on our Discord
PixelMonsters Valheim
Valheim
Built and waiting — it goes live within 24 hours once its first month is covered.
Activate this server#valheim on our Discord
Dragonwilds Duo PVP — No Wipe
RuneScape: Dragonwilds
Join with the crew: 209.126.11.33:29000 — no password, just join.
Help cover this server#dragonwilds on our Discord
PixelMonsters WoW Guild
World of Warcraft
Not a server we host — it's our guild! Message us on the Contact page and we'll tell you everything. Or start a PixelMonsters clan of your own — our forum and Discord are yours to use.
Message us about the guild#wow on our Discord
PixelMonsters ARK Clan
ARK
Not a server we host — it's our clan! Message us on the Contact page and we'll tell you everything. Or start a PixelMonsters clan of your own — our forum and Discord are yours to use.
Message us about the guild#ark on our Discord
PixelMonsters Soulmask Guild
Soulmask
Not a server we host — it's our guild! Message us on the Contact page and we'll tell you everything. Or start a PixelMonsters clan of your own — our forum and Discord are yours to use.
Message us about the guild#soulmask on our Discord
PixelMonsters ARC Raiders Squad
ARC Raiders
Not a server we host — it's our squad! Message us on the Contact page and we'll tell you everything. Or start a PixelMonsters clan of your own — our forum and Discord are yours to use.
Message us about the guild#arc-raiders on our Discord
PixelMonsters Battlefield 6 Platoon
Battlefield 6
Not a server we host — it's our platoon! Message us on the Contact page and we'll tell you everything. Or start a PixelMonsters clan of your own — our forum and Discord are yours to use.
Message us about the guild#battlefield-6 on our Discord
PixelMonsters No Man's Sky Fleet
No Man's Sky
Not a server we host — it's our fleet! Message us on the Contact page and we'll tell you everything. Or start a PixelMonsters clan of your own — our forum and Discord are yours to use.
Message us about the guild#no-mans-sky on our Discord
PixelMonsters Dune Awakening Guild
Dune: Awakening
Not a server we host — it's our guild! Message us on the Contact page and we'll tell you everything. Or start a PixelMonsters clan of your own — our forum and Discord are yours to use.
Message us about the guild#dune-awakening on our DiscordLatest updates
All updates →Dragonwilds Duo PVP — No Wipe · 📌 pinned
Server rules — read before you build
**PixelMonsters · US Mid · 6 slots · Public · PVP always on · We don't wipe** **209.126.11.33:29000** — no password, just join. ## The short version Teams of two. Everyone else is a target. Your base stays where you built it. This is a small server that runs on people being straight with each other. Read "How this actually works" at the bottom before you decide it's for you. ## The rules ### 1. Two players per team You play solo or with one partner. The game has no group system, so nothing stops a third player tagging along — which is exactly why this is a duo ruleset, admin-enforced, rather than a setting. If you want three-player squads, this isn't the server. ### 2. One account per person No alts, no second accounts, no sharing your login. On six slots this matters more than anywhere else: two people running four accounts would lock out an entire third duo. If you want to play a different character, delete your old one. ### 3. Don't team up outside your duo The test is simple: are you making someone else's game easier? If yes, and they're not your partner, don't. That covers the obvious things — fighting alongside a third player, sharing a base or storage, standing down by mutual agreement. It also covers the less obvious ones: dropping a kit somewhere for another duo to collect, leaving a chest unlocked for them, or dying to them on purpose with good gear on. Routing gear through the floor instead of your hands is still a handoff. Two duos independently attacking the same target isn't teaming. Arranging it is. ### 4. Solo is fine You don't need a partner to play here. Team up later if you want — see rule 5. ### 5. Changing partners Say so in Discord when it happens. That's the whole process. The one restriction: if you walk out on a duo during or straight after a fight, sit out 48 hours before joining another. It stops people bailing to whoever just beat them. It doesn't apply if your partner left, quit, or got removed — you're free immediately, and you shouldn't be punished for someone else's decision. Admins don't adjudicate breakups. Whatever you built together, sort it out between you — and be aware that the moment you're not partners, you're enemies, and normal raiding rules apply to everything you built together. ### 6. Raiding is the point. Griefing isn't. Fine: raiding, killing on sight, stealing, ambushing, holding a contested area, breaking whatever's in your way to get to the loot. Not fine: - Killing the same player more than twice in a row at their respawn point. Take the kills, take the loot, then let them move. - Sealing someone out of their own base rather than taking what's in it. - Flattening a starter camp that has nothing in it worth taking. These are written as thresholds rather than intentions on purpose. Admins can't read your mind and won't try to. ### 7. Don't cheat No exploits, no duping, no tools that change how the game behaves. Mods that alter the player cap count here too. If you find a bug, tell us and you're clear — including if you already triggered it by accident. That amnesty is real and it's how we find out about this stuff. What gets you removed is knowingly using one after you know it's there. Duping is the one we care about most, because on a server that never wipes, a broken economy is permanent. ### 8. Don't be vile Slurs, harassment, and threats get you removed. Trash talk during a raid doesn't — there's a difference between "get wrecked" and going after who someone is. ## What happens when someone breaks the rules Admins go on what they can actually check: server logs, and screenshots or clips you send us. Bring evidence if you're reporting someone. | What happened | What we do | | --- | --- | | Teaming, first time | Warning, and any gear that changed hands gets removed | | Teaming again | Removed from the server | | Griefing | Warning, or removal if it's deliberate and repeated | | Cheating or duping | Removed | | Harassment | Removed immediately | We won't roll the world back to undo player damage. Backups here are whole-world — restoring your griefed base would erase every other player's progress since the last save, which breaks the one promise this server is built on. Rollbacks are for genuine server faults only (corruption, a catastrophic bug), and we'd announce one before doing it. So: griefing is punished, not reversed. Build accordingly, and don't put everything in one chest. ## How this actually works Some honesty, because you'll work it out anyway and we'd rather say it upfront. **Bans are soft.** The server is public with no password, so anyone we remove could make a new account and come back. We keep removing them. What actually keeps this server pleasant is that it's six people who mostly know each other — not enforcement. If that sounds fragile, it is, and it's the trade we've made for being open. **Six slots is a hard cap.** Jagex sets it in the server itself; it went from 4 to 6 in March 2026 and stays there. We can't raise it and neither can our host. **Slots are first-come, every session.** Nothing is reserved. Three duos online is a full server, and at peak time you may not get in. We'd rather run one honest server than pretend there's room we don't have. **Nobody's base is protected by absence.** If you stop playing, your base stays — we don't wipe. But if you've been gone 60 days and someone needs the space, admins may clear it. Say something in Discord if you're going away and want it kept. **Established players have a head start.** No wipes means someone who joined in month one has a base you won't match quickly. That's the deal with persistent servers. If you want a level start, wait for a fresh one. ## Housekeeping - Server restarts daily at 05:00 America/Chicago, back within a minute. - Backups run nightly, with monthly copies kept off-platform. - PVP is always on. There are no safe zones and no PVE hours. Questions go in [#dragonwilds on the PixelMonsters Discord](https://discord.gg/waAmZ2X6By).
August 15, 2026
PixelMonsters ARK Clan
Community Crunch 522: The Good, the Bad and the Ugly
This week, we're taking a closer look at the Cerberax, and its dossier reveals there's considerably more to taming this mythological monster than simply surviving the encounter. Each head will need to be dealt with on its own terms, and convincing all three that you're worth following might prove just as dangerous as fighting the beast itself. Pull it off, though, and Cerberax becomes one hell of an ally, bringing fire, venom, and three heads that are dangerous alone and downright vicious in sync. And Cerberax won't be arriving alone. September 30 is shaping up to be a packed day on the ARKs, bringing the Unreal Engine 5.8 upgrade, the Therizinosaurus TLC, and ARK: Dragontopia’s Gargantar alongside it. So while you start deciding which two tribemates you trust with the other heads, keep an eye on the calendar. There's plenty more headed your way on September 30! Download in full resolution Species: Cerberax tricipitis Time: Unknown Diet: Carnivore Temperament: Aggressive Something affecting evolution on the ARKs seems to have a knack for mythology! Cerberax tricipitis is a huge three-headed canid, capable of taking on even a Rex or Ossidon in a fair fight. Anything short of a Giga or Carcha is going to have a tough time fighting Cerberax. Its sheer size allows it to take a beating, so be sure to make it bleed if you plan to fight one. The three heads of Cerberax all use separate tactics, but their real strength is working together. The right head applies fire to subdue its prey, while consuming venom to cripple it. The left head applies venom to weaken its prey, while consuming fire to heal its body. The central head coordinates the other two, resulting in more damage from the side heads, and causing their venom and their flames to spread to nearby targets. Taming Cerberax involves winning over not one, but three animals. When subdued by narcotics, all its adrenaline surges to a single head. By quickly mounting that head and placating its anger, you can wear down its reserves of energy. Another head will wake, so repeat until all three collapse and you can feed it into submission. Once finally tamed, Cerberax is best ridden by a team of three Survivors. One Survivor controls the body and main head, while the other Survivors control the left and right heads to maximize combat efficiency. Working as a team, the three heads bolster each other's abilities to their maximum potential! Download & play new custom content created by players, including new maps, creatures, items, and game modes, through a dedicated new Mod-browser directly within the game. Enjoy an endless stream of new ARK content as the creativity and talent of the community is fully unleashed for the first time across gaming platforms and stay tuned as we spotlight more Cross-Platform Mods each week! This video features: Prometeus: Frontiers of ARK by J26arkitecto Ascended Armory by Khalahad Extreme Creatures: Audacoceratops by Pat1419 Tudor Medieval Structures by Sandi_00 Astraeos - Wardrobe by Nekatus_Modding Astreos Structures - Custom Cosmetic by Nekatus_Modding Xyphias’ Creatures: T. rex by Xyphias Vectispinus by Tristans_Modding Eocarcharia by Tristans_Modding ARKOLOGY: OE - Desolatitan by Dragonheart7998 No Untameables by Myrmecoleon Expire servers are temporary servers across the network that will eventually be removed, and you can find them by searching for "Expire" in the session filter. These servers will be online until 10 am PST / 1 pm EST on September 18th. We're preemptively using our allocation for future maps to host some additional sessions that players can travel onto to farm, tame, and experience the newest content Gameplay. The same transfer restrictions apply in that you are only able to download your character, but you can freely take anything off. This is to help reduce load off some of the other servers, or provide players an option for those who just want to jump onto a new map temporarily. Please note that these servers will no longer exist after 10 am PST / 1 pm EST on September 18th, so if you intend to use them, remember to transfer your items/creatures/characters off before that date, as nothing will be saved beyond that time period. Conquest, introduced to ARK: Survival Ascended by Snail Games, focuses on large-scale PvP, with increased rates, and other changes listed below. The increased rates will allow tribes to set up and establish themselves quickly and enable them to rebuild after potential losses instead of being wiped completely. The official Conquest servers are open for PC, Xbox and PlayStation. If you need any support during the Conquest season, join the Conquest Enforcement's Discord. Conquest Season 8 details:Total of 18 maps, all Genesis Part 1Cluster A: 12 servers that had transfers enabled with Classic before they shut down. Cluster B: 6 servers with transfers only enabled between those 6 servers for 2 weeks. Transfers between Cluster A and Cluster B will open on July 17th at 10 AM PT. 5x Rates Tek is enabled with the exception of:Tek Grenade Tapejara Tek Saddle Megalodon Tek Saddle Rock Drake Tek Saddle Mosasur Tek Saddle Tek Railgun Map: all 18 maps will become Genesis Part 1 This weekend, the Official Network will be receiving bonus rates! It will be active until Tuesday, September 8. PVP/PVE: 2x Harvesting, Taming, and Experience, and Breeding Small Tribes: 4.5x Harvesting, Taming, and Experience + 4x Breeding ARKpocalypse: 5x Harvesting, Taming and Experience, and Breeding Fan Art Gallery | Screenshot Gallery | Artist Feedback Form Creator: Etholdir Etholdir sets sail for the Golden Age of Piracy with this massive Pirate Harbour Town that he built together with Wildtimez! Creator: AkiRosenthal Ch. hololive-JP *international corner* 広大なARKの世界を舞台に、チーム対抗のサバイバルチャレンジが開幕 !果たして最後に最高得点を獲得するのは どのチームなのか……!? Set in the vast world of ARK, a team-based survival challenge begins! Which team will ultimately achieve the highest score...? YOUTUBE URL r o c k w e l l by iceop.1258 Acro by karns.x Ark Giga by u/UncleSammy21 My fanart of Argy by u/NagisaJai Phoenix by aselita Extinction by twwakie Everyone loves the Meiwings skin by @falco_luna Photo Mode by planetearth208 A large-scale build cluster I’m currently working on by hachi0253_60598 Photo Mode by onlyquartz Photo Mode by frozen_soap Photo Mode by jidait Enjoy your weekend! Studio Wildcard Twitter: twitter.com/survivetheark Discord: discord.com/invite/playark Reddit: reddit.com/r/playark Instagram: instagram.com/survivetheark Twitch: twitch.tv/survivetheark Steam: steamcommunity.com/app/346110 Youtube: youtube.com/survivetheark Facebook: facebook.com/survivetheark Threads: threads.net/@survivetheark Official Wiki: ark.wiki.gg --- *Auto-posted from the developer's official [Steam announcement](https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1842846814448143).*
September 5, 2026
PixelMonsters Battlefield 6 Platoon
Battlefield 6 - Anticheat Metrics - July
Hey Soldier,July was the end of Season 3 and the first ranked season, as well as the beginning of Season 4. This will be our first month posting the updated MIR with the changes made to improve its accuracy, as we outlined in the Anticheat Update for Season 4.In the previous June update, June ended at 6.59% based on our previous MIR calculation and then stabilized to 4.62% after our update to the new definition that accounts for highly reported high skill and vehicle players. In case you missed it, while reviewing recent data, our anti-cheat and analytics teams noticed a steady increase in MIR that didn't align with any changes in known cheating populations, communities, or cheating tools. A deeper investigation revealed the cause: reports against legitimate players, particularly highly skilled players and especially those who spend most of their time in vehicles.To redress this, we've updated MIR to better filter out such legitimate players. While we won't share the exact methodology to avoid enabling abuse, but the principle is straightforward: if a player is consistently reported over a long period yet never triggers other anti-cheat signals and repeatedly passes manual review, MIR will recognize them for what they are: a skilled Battlefield veteran.For the full explanation, check out the Anticheat Update for Season 4 linked above. Refer to our January update, where we discussed how MIR updates to understand how and why these shifts occur in more detail.We previously called out the upcoming enforcement of TPM 2.0, which is live as of August 31st. Refer to the published How do I use TPM 2.0 on my PC? article for guidance and resolution steps, and thank you for helping us keep our Battlefield secure against bad actors.July: Results & ImpactMatch Infection Rate: The percentage of matches across the title that were negatively impacted by at least one cheater. This includes all suspected cheaters you've reported, even those we might not have enough evidence to enforce against.From the end of June, MIR started at 4.62%. This continued to steadily climb to a high of 5.74% from July 13th until July 15th, and then began to see a decrease to 4.86% on the 20th, fluctuating in the later stages of the month until the end of July, when it was at 4.76% as of writing this update.Through July, EA Javelin Anti-Cheat prevented 277,649 attempts to cheat or tamper with the game before they could impact matches. We are presently still tracking a total of 104 (-8) active cheat-related programs, hardware solutions, vendors, resellers, and their associated communities, and out of these, 100 (-7) are reporting related feature failures, detection notices, downtime, or fully taking their cheats offline (96.15%).Keep it fair out there - see you on the Battlefield.BF_SledgeHammer --- *Auto-posted from the developer's official [Steam announcement](https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1842846814446866).*
September 4, 2026
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