PixelMonsters

Real, active server admins

Private servers that don’t just disappear one day.

Most private servers die quietly when the owner stops paying. Not here. PixelMonsters servers are run by active admins — some we host for free, and the rest run on community support with an honest meter showing exactly what each one costs and what’s covered. If you love a server, you can make sure it stays up.

Server status — live

Checked straight from the servers, refreshed automatically.

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Palworld 1.0 PVP

Palworld

Paused

Built and waiting — it goes live within 24 hours once its first month is covered.

Activate this server#palworld on our Discord
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PixelMonsters Windrose

Windrose

OnlineInvite only

Join with the crew: Members only — create a free community account, then ask PixelBot right here on the site and he’ll give you the join info.

#windrose on our Discord
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PixelMonsters Enshrouded

Enshrouded

OfflineInvite only

Taking a nap — check the updates for news.

#enshrouded on our Discord
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PixelMonsters V Rising

V Rising

Paused

Built and waiting — it goes live within 24 hours once its first month is covered.

Activate this server#vrising on our Discord
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PixelMonsters Valheim

Valheim

Paused

Built and waiting — it goes live within 24 hours once its first month is covered.

Activate this server#valheim on our Discord
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Dragonwilds Duo PVP — No Wipe

RuneScape: Dragonwilds

Online

Join with the crew: 209.126.11.33:29000 — no password, just join.

Help cover this server#dragonwilds on our Discord
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PixelMonsters WoW Guild

World of Warcraft

Guild

Not a server we host — it's our guild! Message us on the Contact page and we'll tell you everything. Or start a PixelMonsters clan of your own — our forum and Discord are yours to use.

Message us about the guild#wow on our Discord
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PixelMonsters ARK Clan

ARK

Guild

Not a server we host — it's our clan! Message us on the Contact page and we'll tell you everything. Or start a PixelMonsters clan of your own — our forum and Discord are yours to use.

Message us about the guild#ark on our Discord
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PixelMonsters Soulmask Guild

Soulmask

Guild

Not a server we host — it's our guild! Message us on the Contact page and we'll tell you everything. Or start a PixelMonsters clan of your own — our forum and Discord are yours to use.

Message us about the guild#soulmask on our Discord
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PixelMonsters ARC Raiders Squad

ARC Raiders

Guild

Not a server we host — it's our squad! Message us on the Contact page and we'll tell you everything. Or start a PixelMonsters clan of your own — our forum and Discord are yours to use.

Message us about the guild#arc-raiders on our Discord
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PixelMonsters Battlefield 6 Platoon

Battlefield 6

Guild

Not a server we host — it's our platoon! Message us on the Contact page and we'll tell you everything. Or start a PixelMonsters clan of your own — our forum and Discord are yours to use.

Message us about the guild#battlefield-6 on our Discord
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PixelMonsters No Man's Sky Fleet

No Man's Sky

Guild

Not a server we host — it's our fleet! Message us on the Contact page and we'll tell you everything. Or start a PixelMonsters clan of your own — our forum and Discord are yours to use.

Message us about the guild#no-mans-sky on our Discord
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PixelMonsters Dune Awakening Guild

Dune: Awakening

Guild

Not a server we host — it's our guild! Message us on the Contact page and we'll tell you everything. Or start a PixelMonsters clan of your own — our forum and Discord are yours to use.

Message us about the guild#dune-awakening on our Discord

Latest updates

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Dragonwilds Duo PVP — No Wipe · 📌 pinned

Server rules — read before you build

**PixelMonsters · US Mid · 6 slots · Public · PVP always on · We don't wipe** **209.126.11.33:29000** — no password, just join. ## The short version Teams of two. Everyone else is a target. Your base stays where you built it. This is a small server that runs on people being straight with each other. Read "How this actually works" at the bottom before you decide it's for you. ## The rules ### 1. Two players per team You play solo or with one partner. The game has no group system, so nothing stops a third player tagging along — which is exactly why this is a duo ruleset, admin-enforced, rather than a setting. If you want three-player squads, this isn't the server. ### 2. One account per person No alts, no second accounts, no sharing your login. On six slots this matters more than anywhere else: two people running four accounts would lock out an entire third duo. If you want to play a different character, delete your old one. ### 3. Don't team up outside your duo The test is simple: are you making someone else's game easier? If yes, and they're not your partner, don't. That covers the obvious things — fighting alongside a third player, sharing a base or storage, standing down by mutual agreement. It also covers the less obvious ones: dropping a kit somewhere for another duo to collect, leaving a chest unlocked for them, or dying to them on purpose with good gear on. Routing gear through the floor instead of your hands is still a handoff. Two duos independently attacking the same target isn't teaming. Arranging it is. ### 4. Solo is fine You don't need a partner to play here. Team up later if you want — see rule 5. ### 5. Changing partners Say so in Discord when it happens. That's the whole process. The one restriction: if you walk out on a duo during or straight after a fight, sit out 48 hours before joining another. It stops people bailing to whoever just beat them. It doesn't apply if your partner left, quit, or got removed — you're free immediately, and you shouldn't be punished for someone else's decision. Admins don't adjudicate breakups. Whatever you built together, sort it out between you — and be aware that the moment you're not partners, you're enemies, and normal raiding rules apply to everything you built together. ### 6. Raiding is the point. Griefing isn't. Fine: raiding, killing on sight, stealing, ambushing, holding a contested area, breaking whatever's in your way to get to the loot. Not fine: - Killing the same player more than twice in a row at their respawn point. Take the kills, take the loot, then let them move. - Sealing someone out of their own base rather than taking what's in it. - Flattening a starter camp that has nothing in it worth taking. These are written as thresholds rather than intentions on purpose. Admins can't read your mind and won't try to. ### 7. Don't cheat No exploits, no duping, no tools that change how the game behaves. Mods that alter the player cap count here too. If you find a bug, tell us and you're clear — including if you already triggered it by accident. That amnesty is real and it's how we find out about this stuff. What gets you removed is knowingly using one after you know it's there. Duping is the one we care about most, because on a server that never wipes, a broken economy is permanent. ### 8. Don't be vile Slurs, harassment, and threats get you removed. Trash talk during a raid doesn't — there's a difference between "get wrecked" and going after who someone is. ## What happens when someone breaks the rules Admins go on what they can actually check: server logs, and screenshots or clips you send us. Bring evidence if you're reporting someone. | What happened | What we do | | --- | --- | | Teaming, first time | Warning, and any gear that changed hands gets removed | | Teaming again | Removed from the server | | Griefing | Warning, or removal if it's deliberate and repeated | | Cheating or duping | Removed | | Harassment | Removed immediately | We won't roll the world back to undo player damage. Backups here are whole-world — restoring your griefed base would erase every other player's progress since the last save, which breaks the one promise this server is built on. Rollbacks are for genuine server faults only (corruption, a catastrophic bug), and we'd announce one before doing it. So: griefing is punished, not reversed. Build accordingly, and don't put everything in one chest. ## How this actually works Some honesty, because you'll work it out anyway and we'd rather say it upfront. **Bans are soft.** The server is public with no password, so anyone we remove could make a new account and come back. We keep removing them. What actually keeps this server pleasant is that it's six people who mostly know each other — not enforcement. If that sounds fragile, it is, and it's the trade we've made for being open. **Six slots is a hard cap.** Jagex sets it in the server itself; it went from 4 to 6 in March 2026 and stays there. We can't raise it and neither can our host. **Slots are first-come, every session.** Nothing is reserved. Three duos online is a full server, and at peak time you may not get in. We'd rather run one honest server than pretend there's room we don't have. **Nobody's base is protected by absence.** If you stop playing, your base stays — we don't wipe. But if you've been gone 60 days and someone needs the space, admins may clear it. Say something in Discord if you're going away and want it kept. **Established players have a head start.** No wipes means someone who joined in month one has a base you won't match quickly. That's the deal with persistent servers. If you want a level start, wait for a fresh one. ## Housekeeping - Server restarts daily at 05:00 America/Chicago, back within a minute. - Backups run nightly, with monthly copies kept off-platform. - PVP is always on. There are no safe zones and no PVE hours. Questions go in [#dragonwilds on the PixelMonsters Discord](https://discord.gg/waAmZ2X6By).

August 15, 2026

PixelMonsters No Man's Sky Fleet

A Complete Overhaul to Space Arrives in the Form of No Man's Sky COSMOS (7.0)

Hello everyone,Thank you for helping us celebrate our 10th Anniversary last month. It was emotional to hear people’s stories and memories from playing over the years. We feel lucky to still be able do big crazy things with No Man’s Sky after ten years, and our next update COSMOS is one of our biggest and craziest! Full patch notes here.No Man’s Sky is often referred to as “a Space Game”, it’s a huge part of our game, but we’ve never really updated space since release. In most sci-fi games, space is just an empty void. With COSMOS we wondered - can we make space feel truly alive? And could we make space feel more like home? What if you could own a Space Station? If you could build star bases, and create alliances with other players. We’ve added so much to space in this update, here’s just a sampler of what’s new…Star Map - Warping to a system now, your first action will often be a quick scan of the new star map to reveal a whole new array of space points of interest, each of which unlocks whole new strands of missions and exploration.Hulks - There are huge “space hulks”, which can be stripped and salvaged. The physics gravity gun can be used to pull chunks of metal from these wrecks, and can be thrown to a new tractor beam fitted to your ship. Become too greedy, and tear too much from a hulk, and it may begin to meltdown and explode. Scanning first for the highest value rewards is the smart move. Outposts - Perhaps you take your new rewards to one of the new space outposts, to trade with alien lifeforms. Here you can buy maps, get information about the area and take on new missions from its inhabitants. Bio-wrecks - Beware though, some of these facilities have been overwhelmed by biological hazards, and may need to be cleared out and reclaimed carefully. Asteroid Belts - Gorgeous asteroid belts of rock and ice formations boast a large array of valuable crystal resources. Some rare asteroids are large enough to land on and even build a star base on. Orbital Bases - Why limit yourself to a base on an asteroid? Free-floating modular bases can be built ANYWHERE in space. Build your own truck stop for star ships, orbital restaurant, or military outpost. There’s something incredibly special about floating in space, planets looming large below you, watching the universe go by. Space Station Ownership - This must be our most requested feature since launch… finally players can buy the space station for themselves! Build and decorate it both inside and externally, and some wild creativity is possible. You can create your own themed Station, as your own clubhouse and have friends come and visit.Alliances - Perhaps that Station then becomes the place where you found your own ALLIANCE to which you can invite all players to join your new society. As an alliance, you can work together to build a networked empire of different stations and rise the new leaderboards to compete for the largest, richest or most prominent alliance.Reach Stars - The center of the solar system is the sun, and finally players can try to undertake a perilous journey to reach the center of their own star system! We have an expedition launching alongside COSMOS, and it’s something really special. It’s called “Our Journey Continues!” and each milestone represents one of the 40 major updates since No Man’s Sky launched in 2016. It is like a museum of each update, unlocking the features of each update as we added them, along with a spacelog of interesting facts and developers commentary for each update. It’s been a real joy to revisit some of those moments for us. The small No Man’s Sky team really wanted to pull out all the stops for the 10th Anniversary update. It’s our 7.0 update and it’s free to download now for all existing players across every platform.Today we also launch our store. We wanted to create a place where you can find official No Man’s Sky gear and all kinds of other fun ideas that we develop with our partners.We’ve a lot of exciting things still to come, so we’ve added a form on the store where you can sign up if you’d like to be sent updates as we add to our collection. Visit the store here.We greatly appreciate all the support we’ve received, particularly over these last few years. We’re incredibly grateful and could now be where we are now without you.Full patch notes for COSMOS can be found here.Our journey continues.SeanP.S. We would be thrilled if you could take a look at our next game, Light No Fire, and perhaps consider wishlisting here.P.P.S. Hello Games are helping our friends at Ghost Town Games (Overcooked!) bring their next game to the world. It’s a fantastic co-op adventure called Stage Fright and you can check it out and wishlist it here. --- *Auto-posted from the developer's official [Steam announcement](https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1843481262688949).*

September 9, 2026

PixelMonsters Valheim

Valheim 1.0 Has Arrived!

The time has come to finally venture into the Deep North and Valheim 1.0. We know you’re most likely just itching to jump into the game, so we will not keep you with needless talk! If you have questions about mods and world saves, please do make sure to check out our 1.0 FAQ, otherwise we would like to show you our brand new launch trailer, and invite you read our patch notes below! Patch Notes – Valheim 1.0 Abbreviated Patch Notes: New Content: * New Biome – Deep North * 40+ New weapons * New bombs and ammunition * 4 New armour sets * 2 New capes * 2 New trinkets * New tools * 10+ New creatures * 80+ New buildable pieces * 5 New crafting related build pieces * 30+ New crafting materials * 20+ New food items * New locations * New music * New events * New mechanics * Upgradeable pockets * Achievements Fixes & Improvements: * New graphic setting for draw distance * Menu overhaul for hammer and serving tray * Magica cloth system added * Overhauled descriptions * Rebalanced enemy spawn chance in Ashlands * All hair and beard styles now available from start * Unity engine upgrade * Various fixes and improvements Detailed Patch Notes: New Mechanics: * The snow has fallen thick and deep; best clear it away before you can build! * On frozen seas and pond alike you had better watch your step * The Jotun have begun their invasion of Valheim – set out into the world to halt their advance * Traverse across heights easier with a grappling hook! * Travel to the outer edges of Valheim for a chance to discover alternate versions of earlier biomes * Find mysterious idols scattered throughout the world and bring them to a hidden forge for the possibility of upgrading your items further * Unlock new cinematics as you progress through the game * Visit Haldor to find upgrades to your inventory * Show off with achievements! Crafting: * Material: Bloodgold * Material: Crown Jewel * Material: Dead Pulp * Material: Elaking Hair Bundle * Material: Embers * Material: Frostcore * Material: Frostfire Essence * Material: Frozen Branch * Material: Hook * Material: Ice * Material: Leather Straps * Material: Liquid Frost * Material: Long Claws * Material: Moose Hide * Material: Moose Meat * Material: Moose Sinew * Material: Molds & Casts * Material: Nornathread * Material: Petrified Tissue * Material: Seal Blubber * Material: Seal Pelt * Material: Seasoning of the Gourd (purchaseable) * Material: Thunderblood Essence * Material: Timberwood * Material: Writhan Roots * Material: Barka Trophy * Material: Elaking Trophy * Material: Eyeless One Trophy * Material: Frost Blob Trophy * Material: Hexen Trophy * Material: Krigen Trophy * Material: Lava Blob Trophy * Material: Moose Trophy * Material: Pulp Trophy * Material: Seal Trophy * Material: Writhan Trophy * Plantable: Kale * Plantable: Oats * Plantable: Poteitr * Plantable: Timberwood * Production: Frigid Kiln * Production: Frost Foundry * Black Forge Extension: Smith’s Aprons * Cauldron Extension: Smoker * Galdr Table Extension: Standing Loom Craftable Items: * Weapon: Nord Sword * Weapon: Nord Greatsword * Weapon: Nord Atgeir * Weapon: Nord Mace * Weapon: Nord Sledge * Weapon: Nord Axe * Weapon: Nord Greataxe * Weapon: Nord Spear * Weapon: Nord Dagger * Weapon: Nord Knucklechains * Weapon: Nord Bow * Weapon: Nord Crossbow * Weapon: Frostfire Sword * Weapon: Frostfire Greatsword * Weapon: Frostfire Atgeir * Weapon: Frostfire Mace * Weapon: Frostfire Sledge * Weapon: Frostfire Axe * Weapon: Frostfire Greataxe * Weapon: Frostfire Spear * Weapon: Frostfire Dagger * Weapon: Frostfire Knucklechains * Weapon: Frostfire Bow * Weapon: Frostfire Crossbow * Weapon: Thunderblood Sword * Weapon: Thunderblood Greatsword * Weapon: Thunderblood Atgeir * Weapon: Thunderblood Mace * Weapon: Thunderblood Sledge * Weapon: Thunderblood Axe * Weapon: Thunderblood Greataxe * Weapon: Thunderblood Spear * Weapon: Thunderblood Dagger * Weapon: Thunderblood Knucklechains * Weapon: Thunderblood Bow * Weapon: Thunderblood Crossbow * Staff: Echo Spike * Staff: Spirit Caller * Staff: Northern Vengeance * Staff: Lightning Strike * Shield: Nord Buckler * Shield: Nord Shield * Shield: Nord Greatshield * Shield: Shield of Roots * Armour: Crown of Valheim * Armour set: Breastplace of the Protector, Trousers of the Protector, Helmet of the Protector * Armour set: Chestpiece of the Vanguard, Trousers of the Vanguard, Hood of the Vanguard * Armour set: Robes of the Caller, Trousers of the Caller, Headdress of the Caller * Armour set: Lox Fur Jacket, Lox Fur Trousers, Lox Fur Hood * Ammunition: Bloodgold Arrow * Ammunition: Bloodgold Bolt * Ammunition: Bloodgold Missile * Ammunition: Bloodgold Payload * Trinket: Neckstabber * Trinket: Witch Crown * Cape: Moose Hide Cape * Cape: Cape of the Caller * Bomb: Ember Charge * Item: Intricate Key * Item: Moose Saddle * Item: Snowball * Tool: Snow Shovel * Tool: Grappling Hook Build Pieces & Furniture: * Building Pieces: 4 Ashwood pieces (Ashwood Wall 67°, Ashwood Wall 67° Inverted, Ashwood Roof Cross 67°, Ashwood Beam 67°) * Building Pieces: 4 Shingle Roof pieces (Shingle Roof 67°, Single Roof Inner Corner 67°, Shingle Roof Outer Corner 67°, Shingle Roof Ridge 67°) * Building Pieces: 4 Thatch Roof pieces (Thatch Roof 67°, Thatch Roof Inner Corner 67°, Thatch Roof Outer Corner 67°, Thatch Roof Ridge 67°) * Building Pieces: 4 Wooden pieces (Wood Wall 67° Wood Wall 67° Inverted, Wood Beam 67°, Wood Roof Cross 67°) * Building Pieces: 5 Decorated Timber Poles and Beams (Decorated Timber Beam 2m, Decorated Timber Pole 2m, Decorated Timber Beam 26°, Decorated Timber Beam 45°, Decorated Timber Beam 67°) * Building Pieces: 10 Timber Poles and Beams (Timber Beam 2m, Timber Beam 4m, Timber Pole 2m, Timber Pole 4m, Timber Beam 26°, Timber Beam 45°, Timber Beam 67°, Timber Roof Cross 26°, Timber Roof Cross 45°, Timber Roof Cross 67°) * Building Pieces: 15 Scalewood Wall pieces (Scalewood Wall, Scalewood Half Wall, Scalewood Quarter Wall, Scalewood Wall 26° Left, Scalewood Wall 26° Right, Scalewood Wall 26°Left (Inverted), Scalewood Wall 26° Right (inverted), Scalewood Wall 45° Left, Scalewood Wall 45° Right, Scalewood Wall 45°Left (Inverted), Scalewood Wall 45° Right (inverted), Scalewood Wall 67° Left, Scalewood Wall 67° Right, Scalewood Wall 67°Left (Inverted), Scalewood Wall 67° Right (inverted)) * Building Piece: Darkwood Beam 67° * Building Piece: Iron Wood Beam 67° * Building Piece: Log Beam 67° * Building Piece: Drawbridge * Building Piece: Ice Block * Building Piece: Lathed Timber Wall * Building Piece: Rustic Drawbridge * Building Piece: Roundpole Gate * Building Piece: Stone Fence * Building Piece: Timber Drawbridge * Building Piece: Timber Gate * Building Piece: Timber Wall * Furniture: Antler Throne * Furniture: Carved Bench * Furniture: Carved Chair * Furniture: Grausten Chest * Furniture: Long Carved Table * Furniture: Moose Hide Carpet * Furniture: Sealskin Rug * Furniture: Square Carved Table * Furniture: Wardrobe * Stack: Ancient Metal Stack * Stack: Black Metal Stack * Stack: Bloodgold Stack * Stack: Bronze Stack * Stack: Copper Stack * Stack: Flametal Stack * Stack: Flint Pile * Stack: Iron Stack * Stack: Silver Stack * Stack: Timberwood Stack * Stack: Tin Stack * Stack: Obsidian Pile * Misc: Birdnest * Misc: Eternal Pyre * Misc: Hooded Lantern * Misc: Snow Lantern Creatures: * Enemy: Barka * Enemy: Elaking * Enemy: Eyeless One * Enemy: Fallen Warrior * Enemy: Gammeltroll * Enemy: Hexen * Enemy: Krigen * Enemy: Hexahedric Pulp * Enemy: Shapeless Pulp * Enemy: Tiny Pulp * Creature/Enemy: Moose (tameable and rideable) * Creature: Moose Calf * Creature: Seal * Creature: Baby Seal * Creature: Writhan * Boss: Kall Fimbulbringer Food: * Food: Baked Poteitr * Food: Cooked Moose Meat * Food: Cooked Seal Blubber * Food: Fish Soup * Food: Kale * Food: Kale Chips * Food: Lingonberries * Food: Lingonberry Juice * Food: Luminous Larva * Food: Meat In Bread * Food: Meatballs and Poteitr * Food: Oats * Food: Oat Flour * Food: Oat Milk * Food: Oatmeal * Food: Oven Pancake * Food: Pancakes * Food: Poteitr * Food: Pulled Bear * Food: Seal Meat Soup * Food: Smoked Fish * Food: Smoked Moose Meat * Feast: Northern Morning Fare Misc: * Armour: Crown of Roots (purchasable) * Dungeon: Winding Tunnels * Dungeon: Mörkhalla * Location: Abandoned village * Location: Stave hall * Location: Ice Pond * Location: Memorial site * Location: Forge of Potential * Lore: New Munin dialogue * Lore: New dreams * Lore: New runestones * Event: “The Jotun have found you” * Event: “They emerge from below…” * Upgrade: Deeper Pockets (purchaseable) * Upgrade: Wider Pockets (purchaseable) * Valuable: Ancient Coin * Valuable: Draumyx * Valuable: Grimvarn * Valuable: Solryth * Valuable: Veydris * Item: Memorial Coal * Item: Malicious Blood * Item: Sacrificial Blood * Item: Salvaged Lantern * Item: 16 Protection & Battle Idols * Hairstyle: Masculine * New music * Updated functionality for Fader Relic * Hoe: 2 placeable boulders * Tweaked how rare enemy drops work, to avoid killing a lot of enemies without ever receiving the drop * Updated credits * New dev commands (descriptions found in console ‘help’ command): confirmcheats, achievements, getstat, haslocation, snow, updatecover, cinematic, cinematicsleep, inventorysize, inventoryclean, clearpopups, height, pevents, repairall, resetbuildui, biomeinfo, altbiomes, findbiome, findbiometp Fixes & Improvements * New graphic setting: “Draw Distance” shorten or lengthen the game simulation distance (shorter simulation distance improves performance, while longer simulation distance may cause worse performance but can offer epic visuals on high end set ups) * New save system: Splits world data across chunks to reduce how much data is serialized and written to improve performance, and is designed to be resilient against mid-write failures * Menu overhaul for Hammer and Serving Tray * Added build piece author window to HUD which can be enabled in the settings menu, to make it possible to see who built each piece * Overhauled player movement animations * Player burns green when attacked by Faders fire * Added support for Ctrl+Delete and Ctrl+Backspace in text fields * Magica Cloth system added for capes and other cloth items * Overhauled descriptions for all build pieces * Reduced spawn chance of Bjorn in Black Forest * Reduced Bjorn health * Increased durability for Mistlands and Ashlands gear * Reduced spawn chance of multiple enemies in Ashlands * Reduced time between spawns of Charred monsters in Ashlands * Increased mist removal range of Wisp Light, Wisp Torch and Mistwalker, and added mist removal to all Mistlands weapons * Updated which build pieces are tagged as player base * Unity engine upgraded * More creatures have variants with wake up and sleep animations * Improved blob jump animation * All hair-and beard styles are now available in the character creator, not just from the Barber Station * New icon for asksvin hide * Fixed so that the sun no longer shines through invisible gaps in grausten floor pieces * Fixed missing plane in Demolisher * Fixed Z-fighting in rugs * Fixed a memory leak connected to the mini map * Optimization tweaks to multiple models (Asksvin Skeleton, Artisan Table, Blast Furnace) * Optimized world generation to be much faster * Optimized network traffic usage of terrain manipulation * Optimized audio to reduce memory usage and reduce lag spikes * Optimized textures to reduce memory usage * Items spawned by using cheat commands are now marked as “cheated item” when looked at in inventory * Added vibration support to some controllers and platforms (Mac: Dualshock controllers, Windows: Dualshock & Xbox controllers, Xbox: Xbox controllers) * Use a fixed time budget for removing navmesh links, which should slightly improve frame pacing on weaker systems * Added EULA for playing online * Main menu cleaned up, changelog hidden by default * Added Ukrainian as an officially supported language * It’s now easier to jump up on edges while in the water * Fixed Ashstone and Ancient (Ashlands ruins) not having the correct foot step effects * Fixed harpoon released text and max summon texts not being localized * Various improvements to old dev commands * Fixed some IPv6-related bugs * Fixed keyboard key hint “” being shown when using a controller * Improved graphics preset descriptions * “Balanced” graphics preset is now selectable on non-120 Hz TVs and fall back to “Performance” preset when 60 Hz output is used * Fixed Manage Saves menu loading too slowly when V-sync is enabled * Improved CPU performance by removing an unnecessary per-frame check that had a large CPU cost, particularly on Xbox One * Show Xbox user in the main menu on Xbox versions of the game * Fixed aliasing in Xbox profile pictures * Improved ambient occlusion * Various bug fixes and improvements --- *Auto-posted from the developer's official [Steam announcement](https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1843481262688942).*

September 9, 2026

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