Real, active server admins
Private servers that don’t just disappear one day.
Most private servers die quietly when the owner stops paying. Not here. PixelMonsters servers are run by active admins — some we host for free, and the rest run on community support with an honest meter showing exactly what each one costs and what’s covered. If you love a server, you can make sure it stays up.
Server status — live
Checked straight from the servers, refreshed automatically.

Palworld 1.0 PVP
Palworld
Built and waiting — it goes live within 24 hours once its first month is covered.
Activate this server#palworld on our Discord
PixelMonsters Windrose
Windrose
Join with the crew: Members only — create a free community account, then ask PixelBot right here on the site and he’ll give you the join info.
#windrose on our Discord
PixelMonsters Enshrouded
Enshrouded
Taking a nap — check the updates for news.
#enshrouded on our Discord
PixelMonsters V Rising
V Rising
Built and waiting — it goes live within 24 hours once its first month is covered.
Activate this server#vrising on our Discord
PixelMonsters Valheim
Valheim
Built and waiting — it goes live within 24 hours once its first month is covered.
Activate this server#valheim on our Discord
Dragonwilds Duo PVP — No Wipe
RuneScape: Dragonwilds
Join with the crew: 209.126.11.33:29000 — no password, just join.
Help cover this server#dragonwilds on our Discord
PixelMonsters WoW Guild
World of Warcraft
Not a server we host — it's our guild! Message us on the Contact page and we'll tell you everything. Or start a PixelMonsters clan of your own — our forum and Discord are yours to use.
Message us about the guild#wow on our Discord
PixelMonsters ARK Clan
ARK
Not a server we host — it's our clan! Message us on the Contact page and we'll tell you everything. Or start a PixelMonsters clan of your own — our forum and Discord are yours to use.
Message us about the guild#ark on our Discord
PixelMonsters Soulmask Guild
Soulmask
Not a server we host — it's our guild! Message us on the Contact page and we'll tell you everything. Or start a PixelMonsters clan of your own — our forum and Discord are yours to use.
Message us about the guild#soulmask on our Discord
PixelMonsters ARC Raiders Squad
ARC Raiders
Not a server we host — it's our squad! Message us on the Contact page and we'll tell you everything. Or start a PixelMonsters clan of your own — our forum and Discord are yours to use.
Message us about the guild#arc-raiders on our Discord
PixelMonsters Battlefield 6 Platoon
Battlefield 6
Not a server we host — it's our platoon! Message us on the Contact page and we'll tell you everything. Or start a PixelMonsters clan of your own — our forum and Discord are yours to use.
Message us about the guild#battlefield-6 on our Discord
PixelMonsters No Man's Sky Fleet
No Man's Sky
Not a server we host — it's our fleet! Message us on the Contact page and we'll tell you everything. Or start a PixelMonsters clan of your own — our forum and Discord are yours to use.
Message us about the guild#no-mans-sky on our Discord
PixelMonsters Dune Awakening Guild
Dune: Awakening
Not a server we host — it's our guild! Message us on the Contact page and we'll tell you everything. Or start a PixelMonsters clan of your own — our forum and Discord are yours to use.
Message us about the guild#dune-awakening on our DiscordLatest updates
All updates →Dragonwilds Duo PVP — No Wipe · 📌 pinned
Server rules — read before you build
**PixelMonsters · US Mid · 6 slots · Public · PVP always on · We don't wipe** **209.126.11.33:29000** — no password, just join. ## The short version Teams of two. Everyone else is a target. Your base stays where you built it. This is a small server that runs on people being straight with each other. Read "How this actually works" at the bottom before you decide it's for you. ## The rules ### 1. Two players per team You play solo or with one partner. The game has no group system, so nothing stops a third player tagging along — which is exactly why this is a duo ruleset, admin-enforced, rather than a setting. If you want three-player squads, this isn't the server. ### 2. One account per person No alts, no second accounts, no sharing your login. On six slots this matters more than anywhere else: two people running four accounts would lock out an entire third duo. If you want to play a different character, delete your old one. ### 3. Don't team up outside your duo The test is simple: are you making someone else's game easier? If yes, and they're not your partner, don't. That covers the obvious things — fighting alongside a third player, sharing a base or storage, standing down by mutual agreement. It also covers the less obvious ones: dropping a kit somewhere for another duo to collect, leaving a chest unlocked for them, or dying to them on purpose with good gear on. Routing gear through the floor instead of your hands is still a handoff. Two duos independently attacking the same target isn't teaming. Arranging it is. ### 4. Solo is fine You don't need a partner to play here. Team up later if you want — see rule 5. ### 5. Changing partners Say so in Discord when it happens. That's the whole process. The one restriction: if you walk out on a duo during or straight after a fight, sit out 48 hours before joining another. It stops people bailing to whoever just beat them. It doesn't apply if your partner left, quit, or got removed — you're free immediately, and you shouldn't be punished for someone else's decision. Admins don't adjudicate breakups. Whatever you built together, sort it out between you — and be aware that the moment you're not partners, you're enemies, and normal raiding rules apply to everything you built together. ### 6. Raiding is the point. Griefing isn't. Fine: raiding, killing on sight, stealing, ambushing, holding a contested area, breaking whatever's in your way to get to the loot. Not fine: - Killing the same player more than twice in a row at their respawn point. Take the kills, take the loot, then let them move. - Sealing someone out of their own base rather than taking what's in it. - Flattening a starter camp that has nothing in it worth taking. These are written as thresholds rather than intentions on purpose. Admins can't read your mind and won't try to. ### 7. Don't cheat No exploits, no duping, no tools that change how the game behaves. Mods that alter the player cap count here too. If you find a bug, tell us and you're clear — including if you already triggered it by accident. That amnesty is real and it's how we find out about this stuff. What gets you removed is knowingly using one after you know it's there. Duping is the one we care about most, because on a server that never wipes, a broken economy is permanent. ### 8. Don't be vile Slurs, harassment, and threats get you removed. Trash talk during a raid doesn't — there's a difference between "get wrecked" and going after who someone is. ## What happens when someone breaks the rules Admins go on what they can actually check: server logs, and screenshots or clips you send us. Bring evidence if you're reporting someone. | What happened | What we do | | --- | --- | | Teaming, first time | Warning, and any gear that changed hands gets removed | | Teaming again | Removed from the server | | Griefing | Warning, or removal if it's deliberate and repeated | | Cheating or duping | Removed | | Harassment | Removed immediately | We won't roll the world back to undo player damage. Backups here are whole-world — restoring your griefed base would erase every other player's progress since the last save, which breaks the one promise this server is built on. Rollbacks are for genuine server faults only (corruption, a catastrophic bug), and we'd announce one before doing it. So: griefing is punished, not reversed. Build accordingly, and don't put everything in one chest. ## How this actually works Some honesty, because you'll work it out anyway and we'd rather say it upfront. **Bans are soft.** The server is public with no password, so anyone we remove could make a new account and come back. We keep removing them. What actually keeps this server pleasant is that it's six people who mostly know each other — not enforcement. If that sounds fragile, it is, and it's the trade we've made for being open. **Six slots is a hard cap.** Jagex sets it in the server itself; it went from 4 to 6 in March 2026 and stays there. We can't raise it and neither can our host. **Slots are first-come, every session.** Nothing is reserved. Three duos online is a full server, and at peak time you may not get in. We'd rather run one honest server than pretend there's room we don't have. **Nobody's base is protected by absence.** If you stop playing, your base stays — we don't wipe. But if you've been gone 60 days and someone needs the space, admins may clear it. Say something in Discord if you're going away and want it kept. **Established players have a head start.** No wipes means someone who joined in month one has a base you won't match quickly. That's the deal with persistent servers. If you want a level start, wait for a fresh one. ## Housekeeping - Server restarts daily at 05:00 America/Chicago, back within a minute. - Backups run nightly, with monthly copies kept off-platform. - PVP is always on. There are no safe zones and no PVE hours. Questions go in [#dragonwilds on the PixelMonsters Discord](https://discord.gg/waAmZ2X6By).
August 15, 2026
PixelMonsters Soulmask Guild
Soulmask's "Beyond Gravity"major update is now live!
Greetings, Chieftains!Soulmask's major "Beyond Gravity" update is now live!To celebrate the completion of the Shifting Sands world, we've also prepared brand-new all-time-low discounts From August 31st to September 13th:New all-time low for the base game: -35%New all-time low for the DLC: -20%The Soulmask Deluxe Bundle (base game + DLC + OST) will receive an additional -10% discount on top!And if this is your first time stepping into Soulmask, you're welcome to try our newly launched Demo, where you can freely experience the game's core gameplay in the beginner rainforest area. Please note: after purchasing the full version, you can carry over your Demo save in full and continue your adventure!Now, let's take another look at everything included in "Beyond Gravity"! You can find the detailed update notes here.New Area: Venture into the Burning HighlandsBeyond the golden sea of sand lies a scorched land ruled by searing heat, savage beasts, and Sand Bandits. Rebels of a fallen dynasty were once driven into this region. Now, the most striking landmark left in the Burning Highlands is the final pyramid, no longer protected by the Death Sandstorm. Seti once unleashed that storm as a weapon of war, and the pyramid has stood without a guardian ever since. A Sand Bandit leader and his massive warship now hold this territory, sealing away the secrets within. You can break through the enemy lines from the ground, or don your Mask and take to the skies, weaving between intersecting barrages of naval gunfire to board the warship directly and dismantle this airborne fortress from within.New Challenge: Brave the New Holy RuinsDeep within the Burning Highlands, a Holy Ruins complex never mentioned by the Barbarians lies hidden beneath a canyon. Like an inverted pyramid, it descends deep underground, linked by an enormous teleportation structure to four dungeons in the east, south, west, and north. Only after completing each challenge and solving every mechanism will the central portal open. At the very bottom of the ruins, a graceful yet dangerous mechanical foe named Divine Punishment awaits upon an iron throne. The throne can transform into an array of lethal weapons, while poisonous gas fills the battlefield, leaving no room to let your guard down. Defeat her, and the mysterious Enforcer Mask beyond the gate will become your new power.Three New Masks: Choose Your Way to FightShadow Hunter enhances dodging and agility. In Mimicry, it can summon spectral felines to join the attack, with kills replenishing the number of summons available;Ruler of the Barren Sands continuously damages nearby enemies. The lower your HP, the greater its Attack Speed and sandstorm damage become, and in Mimicry it can summon a sandstorm that blankets the area;Enforcer weakens surrounding enemies with gravity waves. In Mimicry, it can perform short-range spatial jumps and suspend large groups of enemies in midair.Agile hunting, low-HP counterattacks, or gravity-based crowd control: each of these three Masks opens up a completely different approach to combat, giving you new ways to rebuild your playstyle around your preferred equipment and battle rhythm.The Floating Island: Uncover the Truth of the "Sun God"Guided by Consciousness X, you will journey into the heights of the sky and reach Floating Island. Once you have gathered the 14 Divine Crystal Fragments scattered across the world, you can reassemble the remains of the "Sun God" at a mysterious stone platform and obtain the Core Module. Carry it to the lowest level of Floating Island and activate it, and the Central Core behind the anti-gravity phenomenon and strange climate of Shifting Sands will reveal its true form. Gravity and space themselves will fall into chaos here. You must push through wave after wave of attacks and find a way to counter the powerful holographic enemies surrounding you. This ultimate battle will also write the final chapter of the Shifting Sands story.Skyborne Construction: Take Your Tribal Home into the CloudsBeyond the final adventure, "Beyond Gravity" also brings the anti-gravity technology mastered by the Consciousness into the building system itself. The new Floating Foundation frees you from the limits of the ground, allowing you to plan and construct a Floating Island of your own in the sky and suspend your tribal home above the sea of sand and ancient ruins. The accompanying Mist Collector draws water directly from the air, eliminating the need to rely on wells or rivers and giving your airborne base a steady water supply. With a skyborne home built by your own hands, you will create a new foothold for your adventures across Shifting Sands and turn the anti-gravity power discovered on your journey into a true part of your tribe. --- *Auto-posted from the developer's official [Steam announcement](https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1842212951309323).*
August 31, 2026
PixelMonsters Soulmask Guild
Soulmask 1.0 Patch #17: Beyond Gravity Major Update
Dear Chieftains,To provide a better gameplay experience, this update includes a client update, so please make sure to update your game client in order to continue playing normally. Thank you for your understanding and support. The details of this maintenance are as follows:【New Contents】Added a new area to Shifting Sands: the Burning Highlands.Added an Ancient Dungeon in the Burning Highlands.Added Holy Ruins in the Burning Highlands.Added Floating Island Ruins.Added Pyramid Ruins in the Burning Highlands.Added Floating Foundation (no power required). Cannot be used in War Mode.Added the Mist Collector.Added a Ruins Dungeon to the Pyramid Ruins in the Burning Highlands.Added a Ruins Dungeon to the Pyramid Ruins in Star Plain.Added the Ruler of the Barren Sands Mask to the drop pool for the Star Plain Pyramid.Added the Shadow Hunter Mask to the drop pool for the Burning Highlands Pyramid.Added Restrictive Module (Ruler of the Barren Sands) to the drop pool for the Blackstone Cliff Ruins Dungeon.Added Restrictive Module (Shadow Hunter) to the drop pool for the Burning Highlands Holy Ruins.Added the Enforcer Mask and Restrictive Module (Enforcer) to the drop pool for the Burning Highlands Holy Ruins.Added an exploration point progress display for each map region.Added three new Masks: Enforcer, Shadow Hunter, and Ruler of the Barren Sands.Added an Irreparable Equipment category to the Dismantling Bench.Added official prebuilt blueprints, which can be selected in Building Mode.Added a new boss to Floating Island: Central Core.Added a new Sand Bandit boss: Sand Bandit Shadow of Slaughter - Uncrowned.Added a new Sand Bandit boss: Sand Bandit King of Fiery Flames - Soulflamer.Added a new Sand Bandit boss: Sand Bandit King of Fiery Flames - Bone Scorcher.【Feature Optimizations】Added Mastery Learning to the Training Ground.Hammer basic attacks are now combo attacks.Updated the animation for Spear Mastery - Overturn.Added the "Gene Recovery" ability (default key: X). When the player-controlled character is Severely Injured or in Feign Death, this ability can be used to restore all HP. Cooldown: 60 seconds. (Cannot be used in War Mode.)Moved the drop location for Restrictive Module (Radiant Battle Hymn) from the Blackstone Cliff Ruins Dungeon to the Red Dunes Ruins. --- *Auto-posted from the developer's official [Steam announcement](https://steamstore-a.akamaihd.net/news/externalpost/steam_community_announcements/1842212951309089).*
August 31, 2026
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